FIFA17_FrostyEditor文件导入和管理工具[11.5更新]
来源:非凡网
作者:远平
点击:次
资源介绍:
经过了一年多的时间终于上线了补丁加载工具,由国外网友GalaxyMan2015制作,可添加FIFA17一些补丁。
v1.0.3alpha4
- Added bookmark folders
- Added bookmark renaming
- Added Fifa18 game profile
- Added scrollable tab control for the main tab panel (instead of stacking)
- Added custom splash screen banners for each supported game
- Added new task dialog, provides more feedback during import/export activities
- Added new view modes for mesh preview (Base/Specular color, Normals, MaterialAO, Smoothness, Metallic, Reflectance, Reflections and Ambient)
- Changes to mesh materials are now reflected dynamically in render viewport (For tints/colors that have been implemented in the shader)
- Rendering improvements across all games (except NFS). Preview should now reflect game rendering more closely.
- Fixed numerous issues with composite mesh previews and mesh preview state
- Fixed sound preview to disable export/play buttons on unsupported sounds, and correctly reports sound has been exported
- Moved back to v1.0.2b bcrypt.dll until issues can be resolved properly
使用方法:
打开Frosty Editor后,打开左上角FIFA->Legacy Viewer。会出来一个预览窗口。
主要一些球衣、球员贴图和模型文件都在content-character目录下。
找到对应文件,再双击下面窗口的贴图文件。贴图就会显示在预览窗口。
还有右边那个窗口下的data,可以找到数据库文件和球员小头像这些。反正这目录感觉和以前还是一样的。应该都不难找。
FIFA18_FrostyModManager_v1.0.3alpha4修复文件及方法【点击进入下载《《《】
视频教程:
mod manager就是管理工具。你用editor修改好你的文件后,可以导出为mod(选export to mod)。然后用manager加载就好了。用法参照质量效应的图。
PS:不要用中文名文件夹,不然软件会找不到config文件
经过了一年多的时间终于上线了补丁加载工具,由国外网友GalaxyMan2015制作,可添加FIFA17一些补丁。
v1.0.3alpha4
- Added bookmark folders
- Added bookmark renaming
- Added Fifa18 game profile
- Added scrollable tab control for the main tab panel (instead of stacking)
- Added custom splash screen banners for each supported game
- Added new task dialog, provides more feedback during import/export activities
- Added new view modes for mesh preview (Base/Specular color, Normals, MaterialAO, Smoothness, Metallic, Reflectance, Reflections and Ambient)
- Changes to mesh materials are now reflected dynamically in render viewport (For tints/colors that have been implemented in the shader)
- Rendering improvements across all games (except NFS). Preview should now reflect game rendering more closely.
- Fixed numerous issues with composite mesh previews and mesh preview state
- Fixed sound preview to disable export/play buttons on unsupported sounds, and correctly reports sound has been exported
- Moved back to v1.0.2b bcrypt.dll until issues can be resolved properly
使用方法:
打开Frosty Editor后,打开左上角FIFA->Legacy Viewer。会出来一个预览窗口。
主要一些球衣、球员贴图和模型文件都在content-character目录下。
找到对应文件,再双击下面窗口的贴图文件。贴图就会显示在预览窗口。
还有右边那个窗口下的data,可以找到数据库文件和球员小头像这些。反正这目录感觉和以前还是一样的。应该都不难找。
FIFA18_FrostyModManager_v1.0.3alpha4修复文件及方法【点击进入下载《《《】
视频教程:
mod manager就是管理工具。你用editor修改好你的文件后,可以导出为mod(选export to mod)。然后用manager加载就好了。用法参照质量效应的图。
PS:不要用中文名文件夹,不然软件会找不到config文件
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